Tuesday, 6 March 2012

Having handed most of my work in...

Infuriatingly, I am still working on my final animation for the E4 ident the week after it was due to hand in.  I have had to re-build the scene twice, render the thing at least 4 times before noticing mistakes in each and I'm still not finished.
Currently I am working on timing - which is proving more complicated as you'd think. You'd expect in Cinema 4D, putting an object in a cloner object would mean it fell at the same speed as another of the same object in a different cloner object, I have a horrible feeling this may not be the case because every time I edit the height of the ducks so they fall in accordance with each other - they change speed so they're out of time again.

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